Hi everyone! We are working very hard on the final touches of our Campaign Mode to launch it on PlayStation 4 at the beginning of 2018, but meanwhile we wanted to continue with our series of devlogs. In this video we show you the basic mechanics of Phobos Vector Prime, as well as its gameplay […]
Discover the Gunstar Studio team and how Phobos Vector Prime was made throught Rafa, our Game Designer. In this video we will deal with topics such as the history of the game, the mechanics, the different factions and many other things.
Hello everyone! Although our work in the making of Phobos is hard, we made some time to document our experience in a devlog series. We want you to make part of our creative journey behind our project. Our first video is meant to introduce ourselves, showing you who are we and whose are we influenced […]
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