PHOBOS VECTOR PRIME

Phobos Vector Prime combines the classic mechanics of the great arcade titles of the 80s with the MOBA's strategy gameplay adapted to an intriguing narrative.

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Phobos Vector Prime gets a new endless Survival Mode

  • Jul 05, 2018
  • gunstarstudio_g84q3ipm
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Phobos Vector Prime: The First Ring, the frenzied space shoot’em up developed by Gunstar Studio, has received a new content patch called Retro Waves Update that adds a new Survival Mode where you’ll need to defend three differents areas from the endless enemy attack. Hi everyone! We’ve just launched a new content patch for Phobos Vector […]
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How to model low poly spaceship

How to Model a Realistic Low Poly Spaceship

  • May 30, 2018
  • gunstarstudio_g84q3ipm
  • DEV BLOG
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See how we’ve developed a Low Poly Spaceship by using Cinema 4D, ZBrush, UVLayout, Maya, X Normal, Quixel Suite, Substance Painter and Unity 3D. Hi everyone! In this Dev Blog we’re going to show you how to model a Low Poly Spaceship from scratch, in a simple and useful way. For us this is a […]
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This is how Phobos Vector Prime has changed since we started working on it

  • May 07, 2018
  • gunstarstudio_g84q3ipm
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Graphics, mechanics, UI, enemies… Discover how our video game has changed in this video in which we compared Phobos Vector Prime’s before and after. After a long time working hard on Phobos Vector Prime we were finally able to launch our first videogame on April 12th. It has been a long road, but now we are proud to […]
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